The course · a path for one title · 29 lessons · about 5 h 29 min
Agent Engineer
You design systems of agents: planning, teams, protocols, cost. Memory and the loop first, then teams in depth.
- After this path
- Defend single agent versus a team for a given task, pick ReAct or plan and execute, and put a budget and a stop condition on a long running workflow.
- The round
- “Single agent or a team? Defend it. Then: ReAct or plan and execute, for this task?”
- Take home
- A team of agents with a budget, a stop condition and a trace you can read.
Part 0How we got here
1 h 50 minThe ideas, in order, from one neuron to agents that use tools
Part 1The loop
34 minWhere an agent breaks
Part 3Memory
1 h 10 minContext, state, and what to forget
Interview round “Long running workflow, memory without unbounded context. Design it.”
Part 4Teams
1 h 10 minMany agents, and when not to
Interview round “Single agent or a team? Defend it. Then: ReAct or plan and execute, for this task?”
Part 5Evals
12 minProve it works. The part that gets the offer.
Part 6The room
33 minSystem design, the take home, and the simulation
Then the interview
Real agent runs with the bug left in, timed, scored out of ten a question. Every miss links back to its lesson. The question set is the same for every title today and grows as new runs land.
Take the interviewOther titles